Skellett - The beast addon!

Addon Skellett - The beast addon! 2.0.10

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the community!

    Now, what are you waiting for? Join the community now!



as @LimeGlass say... go to /plugins/Skellett/ and delete MySQL.yml file and reboot the server

the file will regenerate and you must edit line PasswordSyntax: true
[doublepost=1491415669,1491414134][/doublepost]
Is it possible to run a sql query without setting a variable like "run mysql query 'LALALA'"?
Searched the docs but nothing found yo


mysql update "UPDATE `dupeip` SET `timestamp` = '%now%' WHERE `id` = %{_id}%;"


SORRY FOR DOUBLE POST
 
[(make|change)] (npc|citizen) %npc%['s] look[ing] (at|in|towards) [direction [of]] [location] %location%

Can you fix this effect?

It works but it doesn's work for looking up and down.
[doublepost=1491946193,1491690136][/doublepost]

Any progress on maps?
The look effect is from Citizens. Report the yaw not changing to them.

You can grab the entity of the Npc and manually change it as an entity.

And what do you mean by maps? Skellett has map control.
 
The look effect is from Citizens. Report the yaw not changing to them.

You can grab the entity of the Npc and manually change it as an entity.

And what do you mean by maps? Skellett has map control.
Yes but as a Said bevore beinging able To edit maps outside of THE on map: event
 
@LimeGlass
I miss the RandomSK's number sorting feature. Do you think you could add something similar? Basically I am looking for a simple way to sort a list variable for toplists.

Example / Idea:

code_language.skript:
set {player::Anton} to 1000
set {player::Melissa} to 50
set {player::Steven} to 200

# set %OBJECTS% to sorted %OBJECTS% (from highest to lowest/from lowest to highest)
set {_sorted::*} to sorted list {player::*} from highest to lowest
loop {_sorted::*}:
  message "%loop-index% %loop-value%"

# output:
# Anton 1000
# Steven 200
# Melissa 50
 
The look effect is from Citizens. Report the yaw not changing to them.

You can grab the entity of the Npc and manually change it as an entity.

And what do you mean by maps? Skellett has map control.

Maby is this a option?

code_language.skript:
set {_mapdata} to "org.bukkit.craftbukkit.v1_11_R1.map.CraftMapView@5236f491" parsed as map
 
@LimeGlass
I miss the RandomSK's number sorting feature. Do you think you could add something similar? Basically I am looking for a simple way to sort a list variable for toplists.

Example / Idea:

code_language.skript:
set {player::Anton} to 1000
set {player::Melissa} to 50
set {player::Steven} to 200

# set %OBJECTS% to sorted %OBJECTS% (from highest to lowest/from lowest to highest)
set {_sorted::*} to sorted list {player::*} from highest to lowest
loop {_sorted::*}:
  message "%loop-index% %loop-value%"

# output:
# Anton 1000
# Steven 200
# Melissa 50
You can sort with bensku's edit.

Set {_this::*} to sorted {_sorted::*}
Maby is this a option?

code_language.skript:
set {_mapdata} to "org.bukkit.craftbukkit.v1_11_R1.map.CraftMapView@5236f491" parsed as map
This doesn't work like this sadly.

Most map resources out there track a map by it's damage value ID which is setup and stored. Then when they grab a map they determine it based on the damage value ID.

Also when a right click event on map event happens. The map event is called at the same time which is a way to get the map of a map view.
 
You can sort with bensku's edit.

Set {_this::*} to sorted {_sorted::*}

This doesn't work like this sadly.

Most map resources out there track a map by it's damage value ID which is setup and stored. Then when they grab a map they determine it based on the damage value ID.

Also when a right click event on map event happens. The map event is called at the same time which is a way to get the map of a map view.

but as i said i need to be able to edit a mabe just by a command while the map is in a itemframe. is there a way to work around to this. if so how? if not is there a way you can fix it?
 
You can sort with bensku's edit.

Set {_this::*} to sorted {_sorted::*}

This doesn't work like this sadly.

Most map resources out there track a map by it's damage value ID which is setup and stored. Then when they grab a map they determine it based on the damage value ID.

Also when a right click event on map event happens. The map event is called at the same time which is a way to get the map of a map view.

But bensku's sorted does not keep the loop-indexes, also it is only sorted from lowest to highest.
 
Thanks, yes he fixed it. But still I am unable to sort the list from highest to lowest, it only sorts from low to high.
You can just flip the list. There was a Skript competition to flip a list with the lowest amount of characters. You can ask any Skripter that has been around and they can give you one/ I have to go right now so I can't sorry.