this returns the error
A money cannot be saved, i.e. the contents of the variable {2money::money} will be lost when the server stops. (script.sk, line 52: set {2money::money} to loop-player's balance')
how do i save the variable as the money without it being deleted on server stop
Code:
set {2money::money} to loop-player's balance
how do i save the variable as the money without it being deleted on server stop