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kinda, trying to fix last issue with ur skriptIts tricky
NameTagEdit? There is nothing in this topic yet.
every 1 ticks:
loop all players:
if {gmbh.%loop-player%} is false:
create armorstand with nbt "{Invisible:1b}" at player's location
set name of last spawned entity to "&eIn Firma: %{gmbh.e.%loop-player%}%"
wait 1 ticks
loop all entities in radius 1 around loop-player:
if loop-entity-1 is armor stand:
kill loop-entity-1
stop
if {gmbh.%loop-player%} is true:
bind hologram "&bBesitzt Firma&8 &e%{n.gmbh.%loop-player%}%" to loop-player for 1 ticks offset by 0.0, 3.0, 0.0
stop
Custom NBT is not supported have sad grandma Google.At this point is 1 error and im about to give upCode:every 1 ticks: loop all players: if {gmbh.%loop-player%} is false: create armorstand with nbt "{Invisible:1b}" at player's location set name of last spawned entity to "&eIn Firma: %{gmbh.e.%loop-player%}%" wait 1 ticks loop all entities in radius 1 around loop-player: if loop-entity-1 is armor stand: kill loop-entity-1 stop if {gmbh.%loop-player%} is true: bind hologram "&bBesitzt Firma&8 &e%{n.gmbh.%loop-player%}%" to loop-player for 1 ticks offset by 0.0, 3.0, 0.0 stop
every 1 ticks in "world":
loop all players:
if loop-player is in "world":
if {gmbh.%loop-player%} is false:
create armorstand with nbt "{Invisible:1b}" at loop-player location
set name of last spawned entity to "&eIn Firma: %{gmbh.e.%loop-player%}%"
wait 1 ticks
loop all entities in radius 1 around loop-player:
if loop-entity-1 is armor stand:
kill loop-entity-1
stop
if {gmbh.%loop-player%} is true:
bind hologram "&bBesitzt Firma&8 &e%{n.gmbh.%loop-player%}%" to loop-player for 1 ticks offset by 0.0, 3.0, 0.0
stop
what do you mean ?Custom NBT is not supported have sad grandma Google.
I have heard, it can this but i dont know how.NameTagEdit? There is nothing in this topic yet.
try newest code i've sendedI have heard, it can this but i dont know how.
[25.01.2020 22:23:56] INFO: [CB-Prime-1] [22:23:56 ERROR]: 'nbt "{Invisible:1b}" at loop-player' is not an entity type (gmbh.sk, line 5: create armorstand with nbt "{Invisible:1b}" at loop-player's location')
[25.01.2020 22:23:56] INFO: [CB-Prime-1] [22:23:56 ERROR]: 'armor stan' is not a number (gmbh.sk, line 9: if loop-entity-1 is armor stand:')
i have those addons :Code:[25.01.2020 22:23:56] INFO: [CB-Prime-1] [22:23:56 ERROR]: 'nbt "{Invisible:1b}" at loop-player' is not an entity type (gmbh.sk, line 5: create armorstand with nbt "{Invisible:1b}" at loop-player's location') [25.01.2020 22:23:56] INFO: [CB-Prime-1] [22:23:56 ERROR]: 'armor stan' is not a number (gmbh.sk, line 9: if loop-entity-1 is armor stand:')
every 1 ticks:
loop all players:
if {gmbh.%loop-player%} is false:
create armorstand with nbt "{Invisible:1b}" at player's location
set name of last spawned entity to "&eIn Firma: %{gmbh.e.%loop-player%}%"
wait 1 ticks
loop all entities in radius 1 around loop-player:
if armor stands in radius 2 of loop-player are set:
kill loop-entity
stop
if {gmbh.%loop-player%} is true:
bind hologram "&bBesitzt Firma&8 &e%{n.gmbh.%loop-player%}%" to loop-player for 1 ticks offset by 0.0, 3.0, 0.0
stop
every 1 ticks in "world":
loop all players:
if loop-player is in "world":
if {gmbh.%loop-player%} is false:
create armorstand with nbt "{Invisible:1b}" at the player
set name of last spawned entity to "&eIn Firma: %{gmbh.e.%loop-player%}%"
wait 1 ticks
loop all entities in radius 1 around loop-player:
if loop-entity-1 is armor stand:
kill loop-entity-1
stop
if {gmbh.%loop-player%} is true:
bind hologram "&bBesitzt Firma&8 &e%{n.gmbh.%loop-player%}%" to loop-player for 1 ticks offset by 0.0, 3.0, 0.0
stop