Skellet Spawn Citizen

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Zoot

New Member
Oct 21, 2017
5
2
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32
Addon:
- Skript V2.2-dev32d
- Skellett 1.9.6b
- Citizens v2.0.16-SNAPSHOT (build 1267)

Have you tried searching the docs? Yes
Have you tried searching the forums? Yes

I've enabled Citizens in the config, used the example on skunity documentation which is:

code_language.skript:
command /testing:
    trigger:
        set {_npc} to a npc with name "test" and entity type PLAYER
        spawn npc {_npc} at player's location

This is the example on the documentation but gives me a this error:

code_language.skript:
Can't understand this expression: ('a npc with name "Test" and entity type PLAYER')

Not sure if the skellet documentation is not updated or I'm doing something wrong, Skellet Skript and Citizens are loaded correctly with no console errors on load
[doublepost=1518561858,1518561659][/doublepost]@LimeGlass
 
Addon:
- Skript V2.2-dev32d
- Skellett 1.9.6b
- Citizens v2.0.16-SNAPSHOT (build 1267)

Have you tried searching the docs? Yes
Have you tried searching the forums? Yes

I've enabled Citizens in the config, used the example on skunity documentation which is:

code_language.skript:
command /testing:
    trigger:
        set {_npc} to a npc with name "test" and entity type PLAYER
        spawn npc {_npc} at player's location

This is the example on the documentation but gives me a this error:

code_language.skript:
Can't understand this expression: ('a npc with name "Test" and entity type PLAYER')

Not sure if the skellet documentation is not updated or I'm doing something wrong, Skellet Skript and Citizens are loaded correctly with no console errors on load
[doublepost=1518561858,1518561659][/doublepost]@LimeGlass
Place the PLAYER part in a string, it supports type and string, some servers don't accept the type for some reason so a string option may be used.
 
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