Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.
If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!
Now, what are you waiting for? Join the community now!
You can always check out skUnity Downloads for downloads and any other information about Skript!
Tuske advanced guis load a lot faster than the simple gui formatPersonally, I prefer Tuske for the performance & the features in to work around with GUI.
I just got a problem with it , it needs a lot of time to load everytime and i don't know how to fix that.
However , @Tuke_Nuke did a really great job with his addon.
Long syntax = long parse timePersonally, I prefer Tuske for the performance & the features in to work around with GUI.
I just got a problem with it , it needs a lot of time to load everytime and i don't know how to fix that.
However , @Tuke_Nuke did a really great job with his addon.
Long syntax = long parse time
dev29 also takes lots of time to parse. And the syntax takes almost always as much time to parse because of the optional stuff and all.Not really , im just using the default type of sintax like skquery , the load time is like insane.
Tuske takes more than 1 minute.
Skquery not more than 5 seconds.
dev29 also takes lots of time to parse. And the syntax takes almost always as much time to parse because of the optional stuff and all.
It depends on the syntax, there are also words that makes the parser yet slower. And I don't have this issue to be honest, I've used skQuery's format slot and TuSKe's GUI Manager and it's the same load time for me.So there isn't a way to load gui sintax faster? (like skQuery)
Yeah, skellet's much better!
Skellett doesn't have anything similar to the format slot? It just adds "event values" for the inventory click event, not needed if you're running the bensku's fork (as these event values are in vanilla Skript now).Skellett
function loadingPanel(p: player):
open virtual chest inventory with size 5 named "&9Loading..." to {_p}
loop 3 times:
create a gui slot 23 of {_p} with Air named " " to do nothing
create a gui slot 21 of {_p} with Light Green Stained Glass Pane named " " to do nothing
wait 2 ticks
create a gui slot 21 of {_p} with Air named " " to do nothing
create a gui slot 22 of {_p} with Light Green Stained Glass Pane named " " to do nothing
wait 2 ticks
create a gui slot 22 of {_p} with Air named " " to do nothing
create a gui slot 23 of {_p} with Light Green Stained Glass Pane named " " to do nothing
wait 2 ticks
create a gui slot 21 of {_p} with Air named " " to do nothing
create a gui slot 22 of {_p} with Air named " " to do nothing
create a gui slot 23 of {_p} with Air named " " to do nothing
Well, I mainly use make rather than create, and you know that the last version has parser issues, so it isn't the best one for try it.@Snow-Pyon
I tested it out with same sintax and same words.
Using latest version of bensku fork & tuske.
SkQuery load time: Loading in a punch of seconds
Tuske: Loading in about 20 seconds
Code:
code_language.skript:function loadingPanel(p: player): open virtual chest inventory with size 5 named "&9Loading..." to {_p} loop 3 times: create a gui slot 23 of {_p} with Air named " " to do nothing create a gui slot 21 of {_p} with Light Green Stained Glass Pane named " " to do nothing wait 2 ticks create a gui slot 21 of {_p} with Air named " " to do nothing create a gui slot 22 of {_p} with Light Green Stained Glass Pane named " " to do nothing wait 2 ticks create a gui slot 22 of {_p} with Air named " " to do nothing create a gui slot 23 of {_p} with Light Green Stained Glass Pane named " " to do nothing wait 2 ticks create a gui slot 21 of {_p} with Air named " " to do nothing create a gui slot 22 of {_p} with Air named " " to do nothing create a gui slot 23 of {_p} with Air named " " to do nothing
@Snow-Pyon
I tested it out with same sintax and same words.
Using latest version of bensku fork & tuske.
SkQuery load time: Loading in a punch of seconds
Tuske: Loading in about 20 seconds
Code:
code_language.skript:function loadingPanel(p: player): open virtual chest inventory with size 5 named "&9Loading..." to {_p} loop 3 times: create a gui slot 23 of {_p} with Air named " " to do nothing create a gui slot 21 of {_p} with Light Green Stained Glass Pane named " " to do nothing wait 2 ticks create a gui slot 21 of {_p} with Air named " " to do nothing create a gui slot 22 of {_p} with Light Green Stained Glass Pane named " " to do nothing wait 2 ticks create a gui slot 22 of {_p} with Air named " " to do nothing create a gui slot 23 of {_p} with Light Green Stained Glass Pane named " " to do nothing wait 2 ticks create a gui slot 21 of {_p} with Air named " " to do nothing create a gui slot 22 of {_p} with Air named " " to do nothing create a gui slot 23 of {_p} with Air named " " to do nothing