Solved way to refresh menu

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Uzumaki

Well-Known Member
Feb 20, 2017
310
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right now i use

code_language.skript:
sub "sw.refreshmenu":   
    loop all players:   
        if inventory name of loop-player-1's current inventory is "{@arenasguiname}":
            set {_sw.list} to 0   
            loop {sw.arenas::*}:
                if {sw.arena.%loop-value-2%.status} is "{@ingame}" or "{@full}" or "{@restarting}":
                    make a gui slot {_sw.list} of loop-player-1 with red clay named "&8 " with lore "&8&l» &7Name&8: &e&l%loop-value-2%||||&8&l» &7Status&8: %{sw.arena.%loop-value-2%.status}%||||&8&l» &7Players&8: &7%{sw.arena.%loop-value-2%.playing}%/%{sw.arena.%loop-value-2%.max}%||||&8&l● &7&lClick to join!" to run loop-player-1 command "sw join %loop-value-2%"
                    add 1 to {_sw.list}
                else:
                    make a gui slot {_sw.list} of loop-player-1 with green clay named "&8 " with lore "&8&l» &7Name&8: &e&l%loop-value-2%||||&8&l» &7Status&8: %{sw.arena.%loop-value-2%.status}%||||&8&l» &7Players&8: &7%{sw.arena.%loop-value-2%.playing}%/%{sw.arena.%loop-value-2%.max}%||||&8&l● &7&lClick to join!" to run loop-player-1 command "sw join %loop-value-2%"                                         
                    add 1 to {_sw.list}
            stop

i wanna know if is a better way.
 
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