I am working on my own minigame for my server network.
Now i have allot of kits made called by number "1/2/3 etc. untill kit 60)
But i want when they die they go 1 kit back, but now was my question.
Is it possible to do when player has a kit between 1/10 and he dies he goes back one kit.
But for example when he is between 11/20 he goes back 2/3 kits.
So for example the skript code:
Now i have allot of kits made called by number "1/2/3 etc. untill kit 60)
But i want when they die they go 1 kit back, but now was my question.
Is it possible to do when player has a kit between 1/10 and he dies he goes back one kit.
But for example when he is between 11/20 he goes back 2/3 kits.
So for example the skript code:
code_language.skript:
command /ggdead [<player>]:
trigger:
if {gungame:level:%arg 1%} is between 1 and 10:
remove 1 from {gungame:level:%arg 1%}