1º Question:
How i can know what was a player's tools what the player was using to cancel drop or clear drop?:
Like this:
2º Question:
How i can put a number of items in variable to give a player when he join:
Like this:
Error:
How i can know what was a player's tools what the player was using to cancel drop or clear drop?:
Like this:
code_language.skript:
on drop:
if player's tool is a bowl:
wait 5 ticks
clear dropped items
2º Question:
How i can put a number of items in variable to give a player when he join:
Like this:
code_language.skript:
on join:
if {lc.nmr.%player%} is more or equal to 1:
set slot 1 of player to {lc.nmr.%player%} trapped chest named "&c&lLoot Crate"
Error:
code_language.skript:
a slot can't be set to '{lc.nmr.%player%} trapped chest named "&c&lLoot Crate"' because the latter is neither an item type nor an item stack (kits.sk, line 321: set slot 1 of player to {lc.nmr.%player%} trapped chest named "&c&lLoot Crate"')