Trouble with "trigger" event.

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veenquu

New Member
Dec 24, 2018
5
0
0
Hello !

I came up with the idea of making a script for particles when the player does not move.
Everything went according to plan until the "script" was completed.
After the script reload, this error appears: Can not understand this event: 'trigger'

Code:
code_language.skript:
variables:
        {spirala.efekt} = 0
    
command /spiral:
    trigger:
        if {spirala.efekt} is 1
        drawComplexCircle particle "redstone", RGB 5, 255, 193, center player, id "%player%-forcefield1", randomRotation true, radius .8, density 20, start 0, visibleRange 100, xRotation 23, yRotation 120, zRotation 0
        drawComplexCircle particle "redstone", RGB 0, 255, 0, center player, id "%player%-forcefield2", randomRotation false, radius .8, density 20, start 0, visibleRange 100, xRotation 70, yRotation 10, zRotation 0
        drawComplexCircle particle "redstone", RGB 255, 0, 0, center player, id "%player%-forcefield3", randomRotation false, radius .8, density 20, start 0, visibleRange 100, xRotation 0, yRotation 60, zRotation 0
        drawComplexCircle particle "redstone", RGB 0, 0, 255, center player, id "%player%-forcefield4", randomRotation true, radius .8, density 20, start 0, visibleRange 100, xRotation 25, yRotation 54, zRotation 0
        if {spirala.efekt} is 0
        stop

I use add-ons: WildSkript, SkQuery, SkDragon, SkRayFall, Umbraska.
 
You either have to work with spaces or tab. You can't mix those two things.
code_language.skript:
command /spiral:
    trigger:
        if {spirala.efekt} is 1:
            drawComplexCircle particle "redstone", RGB 5, 255, 193, center player, id "%player%-forcefield1", randomRotation true, radius .8, density 20, start 0, visibleRange 100, xRotation 23, yRotation 120, zRotation 0
            drawComplexCircle particle "redstone", RGB 0, 255, 0, center player, id "%player%-forcefield2", randomRotation false, radius .8, density 20, start 0, visibleRange 100, xRotation 70, yRotation 10, zRotation 0
            drawComplexCircle particle "redstone", RGB 255, 0, 0, center player, id "%player%-forcefield3", randomRotation false, radius .8, density 20, start 0, visibleRange 100, xRotation 0, yRotation 60, zRotation 0
            drawComplexCircle particle "redstone", RGB 0, 0, 255, center player, id "%player%-forcefield4", randomRotation true, radius .8, density 20, start 0, visibleRange 100, xRotation 25, yRotation 54, zRotation 0
        if {spirala.efekt} is 0:
            stop]/CODE]
 
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