I would like to know if anyone knows how to set the event state so for instance how to set the event state to CAUGHT_FISH.
I would also like to know how to make the player reel in a mob.
I would also like to know how to make the player reel in a mob.
Code:
import:
org.bukkit.event.player.PlayerFishEvent
on PlayerFishEvent:
send "%event.getState().name()%" to event.getPlayer()
if "%event.getState().name()%" is "CAUGHT_FISH":
set {_item} to "diamond" parsed as item
event.getCaught().setItemStack({_item})
Last edited: