the skript community has many great ideas. one idea they don't understand is: making a simple gun with a cooldown. i spent hours reading through pages to try to find how to make a gun, and after about a month, i found out how to make a simple cooldown gun. i never want anyone to have to go through what i had to so here is the gun skript. it is free:
on right click:
if player's tool is ink sac named "&6&lStarShot":
set {_amountstar%player%} to amount of ink sac named "&6&lStarShot" in player's inventory
shoot fireball from player
remove {_amountstar%player%} of ink sac named "&6&lStarShot" from player
give player 1 ink sac named "&4&lReloading..."
set {_amountre%player%} to amount of ink sac named "&4&lReloading..." in player's inventory
wait 40 ticks
remove {_amountre%player%} of ink sac named "&4&lReloading..." from player
give player 1 ink sac named "&6&lStarShot"
on right click:
if player's tool is ink sac named "&6&lStarShot":
set {_amountstar%player%} to amount of ink sac named "&6&lStarShot" in player's inventory
shoot fireball from player
remove {_amountstar%player%} of ink sac named "&6&lStarShot" from player
give player 1 ink sac named "&4&lReloading..."
set {_amountre%player%} to amount of ink sac named "&4&lReloading..." in player's inventory
wait 40 ticks
remove {_amountre%player%} of ink sac named "&4&lReloading..." from player
give player 1 ink sac named "&6&lStarShot"