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I gave you this on the discord, but here it is in case someone else wants it
code_language.skript:
on script load:
  import "java.lang.Byte"
function setArrows(number: number, player: player) :: boolean:
  if {_number} is less than or equal to {Byte}.MAX_VALUE!:
    if {_number} is greater than or equal to {Byte}.MIN_VALUE!:
      set {_l::*} to 9 and new {Byte}("%{_number}%")
      {_player}.getHandle().getDataWatcher().watch({_l::*});
      return true
  return false
requires skript-mirror
96qInDd.png
 
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