Hello, my scoreboard isn't updating. take a look at it, and please help me with it
command /o0oscoreboardo0o123:
trigger:
set name of sidebar of player to "&6FFA Scoreboard"
set score "Kills: %{kills.%player%}%" in sidebar of player to 4
set score "Deaths: %{deaths.%player%}%" in sidebar of player to 3
set score "Streak: %{streak.%player%}%" in sidebar of player to 2
set score "Top Streak: %{topstreak.%player%}%" in sidebar of player to 1
on death:
player is in "FFA1"
victim is a player
attacker is a player
add 1 to {kills.%attacker%}
add 1 to {deaths.%victim%}
add 1 to {streak.%attacker%}
set {streak.%victim%} to 0
if {streak.%attacker%} is greater than {topstreak.%attacker%}:
set {topstreak.%attacker%} to {streak.%attacker%}
on first join:
set {kills.%player%} to 0
set {deaths.%player%} to 0
set {streak.%player%} to 0
set {topstreak.%player%} to 0
command /o0oscoreboardo0o123:
trigger:
set name of sidebar of player to "&6FFA Scoreboard"
set score "Kills: %{kills.%player%}%" in sidebar of player to 4
set score "Deaths: %{deaths.%player%}%" in sidebar of player to 3
set score "Streak: %{streak.%player%}%" in sidebar of player to 2
set score "Top Streak: %{topstreak.%player%}%" in sidebar of player to 1
on death:
player is in "FFA1"
victim is a player
attacker is a player
add 1 to {kills.%attacker%}
add 1 to {deaths.%victim%}
add 1 to {streak.%attacker%}
set {streak.%victim%} to 0
if {streak.%attacker%} is greater than {topstreak.%attacker%}:
set {topstreak.%attacker%} to {streak.%attacker%}
on first join:
set {kills.%player%} to 0
set {deaths.%player%} to 0
set {streak.%player%} to 0
set {topstreak.%player%} to 0