So I have this problem, where when the command says "set {helmet.%player%} to player's helmet" it just saves it as "Air".
code_language.skript:
command /staffmode:
permission: Staff
permission message: &8» &cDu har ikke adgang til dette!
trigger:
if {staffmode.%player%} is false:
loop all items in player's inventory:
add loop-item to {inv.%player%::*}
clear player's inventory
set {staffmode.%player%} to true
message "&8» &7Staffmode&8: &bAktiveret"
set {helmet.%player%} to player's helmet
set {chestplate.%player%} to player's chestplate
set {leggings.%player%} to player's leggings
set {boots.%player%} to player's boots
stop
else if {staffmode.%player%} is true:
clear player's inventory
set {_slot} to 0
loop {inv.%player%::*}:
set slot {_slot} of player to loop-value
add 1 to {_slot}
set {staffmode.%player%} to false
delete {inv.%player%::*}
set player's helmet to {helmet.%player%}
set player's chestplate to {chestplate.%player%}
set player's leggings to {leggings.%player%}
set player's boots to {boots.%player%}
message "&8» &7Staffmode&8: &bDeaktiveret"