#I would be able to do so if you click the first time he talks to one, the second time just a menu will appear, but it does not work
variables:
{peter} = true
on rightclick on a entity:
if name of entity is "&6&lPeter":
if {peter} is true:
set {peter} to false
execute console command "/effect %player% minecraft:slowness 600 10"
message "&6&lPeter: &eFornøjelse at møde dem %player%"
message "&6&lPeter: &eGodt jeg ikke står i dine sko.."
wait 3 ticks
message "&6&lPeter: &eNå men her kan du købe din frokost"
wait 50 ticks
execute console command "/effect %player% clear"
else:
open chest with 3 rows named "&6&lPeter &emadpak" to player
variables:
{peter} = true
on rightclick on a entity:
if name of entity is "&6&lPeter":
if {peter} is true:
set {peter} to false
execute console command "/effect %player% minecraft:slowness 600 10"
message "&6&lPeter: &eFornøjelse at møde dem %player%"
message "&6&lPeter: &eGodt jeg ikke står i dine sko.."
wait 3 ticks
message "&6&lPeter: &eNå men her kan du købe din frokost"
wait 50 ticks
execute console command "/effect %player% clear"
else:
open chest with 3 rows named "&6&lPeter &emadpak" to player