Hello, I'm currently trying to make any sandstone when broken then it turns to bedrock for a few seconds, then becomes into sandstone again.
My script just makes the sandstone back to normal when breaking.
Code:
on mine of sandstone:
event-block is sandstone
cancel event
set {_loc} to event-block's location
set block at {_loc} to bedrock
give player 1 sandstone
wait 5 seconds
set block at {_loc} to sandstone
My script just makes the sandstone back to normal when breaking.