So, using named items in recipes
doesn't work. It either works with any item specified - named or not - or doesn't work at all.
Is there any workaround for this? Do I need to use a custom crafting system, or can this easily be done in some way unknown to me?
Thanks in advance.
code_language.skript:
register new shaped recipe for red dye named "&fAlchemical Coal" using popped chorus fruit named "&fPhilosopher's Stone", coal, air, coal, coal, air, coal, air, air
Is there any workaround for this? Do I need to use a custom crafting system, or can this easily be done in some way unknown to me?
Thanks in advance.