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Deleted member 6377
Skript Version: 2.2
Minecraft Version: 1.7.10 and 1.8.9
Code:
No errors on reload.
No console errors.
Add-ons:
skQuery
skRayFall (I don't think this is needed)
Umbaska (I don't think this is needed)
Problem:
The problem was when 2 players or more are on, it does the whole Skript for each player. Here's a picture:
Yes I got this command idea from the /loganpaul video LOL
Minecraft Version: 1.7.10 and 1.8.9
Code:
code_language.skript:
command /guccigang:
permission: guccigang.use
permission message: &cyou ain't got any perms buddy L
trigger:
loop all players:
make loop-players say "Gucci Gang"
execute console command "title @a title {text:'Gucci Gang',color:'red',bold:true}"
wait 12 ticks
make loop-players say "Gucci Gang"
execute console command "title @a title {text:'Gucci Gang',color:'light_purple',bold:true}"
wait 12 ticks
make loop-players say "Gucci Gang"
execute console command "title @a title {text:'Gucci Gang',color:'yellow',bold:true}"
wait 12 ticks
make loop-players say "Gucci Gang"
execute console command "title @a title {text:'Gucci Gang',color:'green',bold:true}"
wait 12 ticks
make loop-players say "Gucci Gang"
execute console command "title @a title {text:'Gucci Gang',color:'aqua',bold:true}"
wait 12 ticks
make loop-players say "Gucci Gang"
execute console command "title @a title {text:'Gucci Gang',color:'dark_aqua',bold:true}"
wait 12 ticks
execute console command "title @a title {text:'Gucci Gang',color:'blue',bold:true}"
make loop-players say "Gucci Gang"
wait 6 ticks
execute console command "title @a title {text:'Gucci',color:'blue',bold:true}"
wait 6 ticks
execute console command "title @a title {text:'Gang',color:'light_purple',bold:true}"
make loop-players say "Gucci Gang"
wait 6 ticks
execute console command "title @a title {text:'Gucci',color:'gold',bold:true}"
wait 6 ticks
execute console command "title @a title {text:'Gang',color:'dark_red',bold:true}"
make loop-players say "Gucci Gang"
wait 6 ticks
execute console command "title @a title {text:'Gucci',color:'gray',bold:true}"
wait 6 ticks
execute console command "title @a title {text:'Gang',color:'dark_gray',bold:true}"
make loop-players say "Gucci Gang"
wait 6 ticks
execute console command "title @a title {text:'Gucci',color:'green',bold:true}"
wait 6 ticks
execute console command "title @a title {text:'Gang',color:'yellow',bold:true}"
make loop-players say "Gucci Gang"
wait 15 ticks
execute console command "title @a reset"
stop
No errors on reload.
No console errors.
Add-ons:
skQuery
skRayFall (I don't think this is needed)
Umbaska (I don't think this is needed)
Problem:
The problem was when 2 players or more are on, it does the whole Skript for each player. Here's a picture:
Yes I got this command idea from the /loganpaul video LOL