Hello i am WiebeHero and i came here with a question.
So i am currently working on something with lore and finally got it to work how to set lore but not to check it to Give for example: the player a effect like poison.
This is the code i have right now for the format:
on damage:
if attacker's tool contains lore "Hero I"
apply poison 1 to victim for 10 seconds
If anyone could reply to this thread i would personally appericiate it
Best regards: WiebeHero
So i am currently working on something with lore and finally got it to work how to set lore but not to check it to Give for example: the player a effect like poison.
This is the code i have right now for the format:
on damage:
if attacker's tool contains lore "Hero I"
apply poison 1 to victim for 10 seconds
If anyone could reply to this thread i would personally appericiate it
Best regards: WiebeHero