Code:
set slot {주식::목록::%loop-index%::슬롯} of current inventory of player to {주식::목록::%loop-index%} named "&f%loop-index%" with lore "&6[가격정보] &e▶ 처음가격 : %{주식::목록::%loop-index%::상장가}% &f▶ 판매가격 : %{주식::목록::%loop-index%::매매가}%원" with lore "&6[개수] &f▶ %{주식::목록::%loop-index%::현재갯수}%/%{주식::목록::%loop-index%::최대갯수}%개" and "&6[변동기록] %{주식::목록::%loop-index%::기록::*}%"
Code:
set {_b} to 9
if {주식::목록::%loop-index%::기록::1} is not "&f기록 없음":
loop 9 times:
set {_c} to {_b}+1
set {주식::목록::%loop-index%::기록::%{_c}%} to {주식::목록::%loop-index%::기록::%{_b}%}
subtract 1 from {_b}
set {주식::목록::%loop-index%::기록::1} to "&c▼%{_변동가}%원"
else:
set {주식::목록::%loop-index%::기록::1} to "&c▼%{_변동가}%원"
Third lore are created sideways.