Hi!
I have a skript that kills animal when egg projectile is thrown to the animal. I've handled this event for now like this:
It works, but the only flaw with this is, that it seems in Coreprotect lookup like that sheep has killed itself.
How could I handle this event it would appear as player has killed the targeted animal?
PS: https://www.youtube.com/user/MrSuicideSheep
I have a skript that kills animal when egg projectile is thrown to the animal. I've handled this event for now like this:
Code:
on damage:
if "%projectile%" is "egg":
if victim is sheep:
damage victim by 10000
It works, but the only flaw with this is, that it seems in Coreprotect lookup like that sheep has killed itself.
How could I handle this event it would appear as player has killed the targeted animal?
PS: https://www.youtube.com/user/MrSuicideSheep