Noooo no challengesSo if i manage to find a security flaw and gain access to the backend, you're fired? Challenge accepted <3
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Noooo no challengesSo if i manage to find a security flaw and gain access to the backend, you're fired? Challenge accepted <3
There is a Web API which is publicly accessible, plus @Tuke_Nuke made a Java system to do it for developers automatically.Is there a java api to register new events on the docs
How can he do that when the docs is not out yetThere is a Web API which is publicly accessible, plus @Tuke_Nuke made a Java system to do it for developers automatically.
Just because you don't have access to it doesn't mean that no one does.How can he do that when the docs is not out yet
One thing I will say is that the color scheme is kinda dull to me. Some flashy color like green, red or orange would be appreciated along with that cyan. But that's not a problem for anyone knowing CSS anyway. Stylish masterrace .
Now, the ideas of being able to sort syntaxes by tags/theme could be pretty cool indeed, as @Jordan "suggested". For specific stuff such as armor stands, some good naming can do the job. For other stuff however, it could be cool to let devs add tags to a feature so that users can look up anything with that tag.
Although, if someone wants to implement these suggestions, please don't delay Docs 2 for that reason, I beg of you.
That's something I'll definitely look intoWhy not just have different themes
I haven't been following the development of MundoSk so am unsure what you're talking about. There will be an API section added for scripts which solely focus on being a utility. If MundoSk has a feature which extends in the same way that skQuery does with skqAddons, then support for that will be added too. And what do you mean about "proposal topics"?Since there's MundoSk, and functions (not only skq can involve some new features) i propose to change SKQAddons for In-SkAddons. Btw. what about proposal topics? Will you accept/deny them?
I will go through them shortly. I'm not sure is the honest answer. We have specific categories for things like skqAddons and APIs to prevent confusion so people know what is powering that Skript-based addon. It depends on what is released as to whether we change the name of skqAddons, because at the moment, there is nothing else out like it."proposal topics" are topics with proposals in docs-2 ideas sub-forum
Btw. I meant not only MundoSk; i just mean, that SkQAddons aren't gonna change a lot, since no one do such things. But if you set it to totally In-Skript Addons, there may be more. I currently work on functions-based addon, which doesn't use SkQ, but still adds "expressions", "effects" and "conditions".
There will be a manual staff approval system but I'm also looking at a system which links with the forums and uses resources posted here to then 'suggest' what resources can be added to the docs, then it will either be automatically approved (looking at things such as rank, post/like count and other info) or manually approved by a staff memberAs there is script apis being added to the docs will there be a an open policy for anyone to post on there, an approval system, or I invite only? I ask the same about addons, will it be available for anyone to post on there, an approval system, or I invite only?
Not really sure what you mean.Will we be able to display some opinions/recommendations on syntaxes ? Cause I would really want to ditch format slot in the documentation itself.
He means that he wants to be able to have a say in what the resource does. E.g Whether or not it uses a GUI or whether it uses yml files.Not really sure what you mean.