Hello, i am trying to figure out how to make skript register if a player has a item in a specific slot, kinda like this:
Code:
command /plotmineset [<text>]:
description: Gives a player a plotmine to set and removes one from their virtual nonset plotmines
executable by: players
permission: plotmine.set
trigger:
if slot 0 of player has a item:
message "Fail"
else if
give stick named "&9Plotmine Opsætning" with lore "&7Kig i chatten for hjælp."
message "Worked"