if event-inventory = (metadata tag "zombie" of player):
if index of event-slot is 1:
add "gold_boots" to {boss.boots}
open (metadata tag "enchantments" of player) to player
if index of event-slot is 2:
add "iron_boots" to {boss.boots}
open (metadata tag "enchantments" of player) to player
if index of event-slot is 3:
add "diamond_boots" to {boss.boots}
open (metadata tag "enchantments" of player) to player
if index of event-slot is 4:
add "netherite_boots" to {boss.boots}
open (metadata tag "enchantments" of player) to player
i need to set {boss.boots} to a text then display it here
set slot 13 of metadata tag "conf" of player to book named "INFORMATION" with lore ":%{boss.boots}%: , PROT LEVEL:%{prot.level}%: , THORNS LEVEL:%{thorns.level}%: , FEATHER FALLING LEVEL:%{falling.level}%"
Can anyone help me please?
if index of event-slot is 1:
add "gold_boots" to {boss.boots}
open (metadata tag "enchantments" of player) to player
if index of event-slot is 2:
add "iron_boots" to {boss.boots}
open (metadata tag "enchantments" of player) to player
if index of event-slot is 3:
add "diamond_boots" to {boss.boots}
open (metadata tag "enchantments" of player) to player
if index of event-slot is 4:
add "netherite_boots" to {boss.boots}
open (metadata tag "enchantments" of player) to player
i need to set {boss.boots} to a text then display it here
set slot 13 of metadata tag "conf" of player to book named "INFORMATION" with lore ":%{boss.boots}%: , PROT LEVEL:%{prot.level}%: , THORNS LEVEL:%{thorns.level}%: , FEATHER FALLING LEVEL:%{falling.level}%"
Can anyone help me please?