doesnt work heres my error code
skript reload buff.sk
[23:10:10 INFO]: [Skript] Reloading buff.sk...
[23:10:10 INFO]: Line 20: (buff.sk)
[23:10:10 INFO]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section.
[23:10:10 INFO]: Line: else:
[23:10:10 INFO]:
[23:10:10 INFO]: Line 33: (buff.sk)
[23:10:10 INFO]: indentation error: expected 0 spaces, but found 4 spaces
[23:10:10 INFO]: Line: remove 1 from {timer::*}
[23:10:10 INFO]:
[23:10:10 INFO]: Line 32: (buff.sk)
[23:10:10 INFO]: invalid line - all code has to be put into triggers
[23:10:10 INFO]: Line: every 1 second
[23:10:10 INFO]:
[23:10:10 INFO]: Line 8: (buff.sk)
[23:10:10 INFO]: In the future, players in variable names will use the player's UUID instead of their name. For information on how to make sure your scripts won't be impacted by this change, see
https://github.com/SkriptLang/Skript/discussions/6270.
[23:10:10 INFO]: Line: set {cooldown} to difference between {cooldown.%player%} and now
[23:10:10 INFO]:
[23:10:10 INFO]: Line 12: (buff.sk)
[23:10:10 INFO]: In the future, players in variable names will use the player's UUID instead of their name. For information on how to make sure your scripts won't be impacted by this change, see
https://github.com/SkriptLang/Skript/discussions/6270.
[23:10:10 INFO]: Line: set {cooldown.%player%} to now
[23:10:10 INFO]:
[23:10:10 INFO]: Line 17: (buff.sk)
[23:10:10 INFO]: In the future, players in variable names will use the player's UUID instead of their name. For information on how to make sure your scripts won't be impacted by this change, see
https://github.com/SkriptLang/Skript/discussions/6270.
[23:10:10 INFO]: Line: if {cooldown.%player%} is true:
[23:10:10 INFO]:
[23:10:10 INFO]: Line 18: (buff.sk)
[23:10:10 INFO]: In the future, players in variable names will use the player's UUID instead of their name. For information on how to make sure your scripts won't be impacted by this change, see
https://github.com/SkriptLang/Skript/discussions/6270.
[23:10:10 INFO]: Line: message "&6You are on cooldown pls wait you have &l%{timer::%player%}%" to player
[23:10:10 INFO]:
[23:10:10 INFO]: Line 21: (buff.sk)
[23:10:10 INFO]: In the future, players in variable names will use the player's UUID instead of their name. For information on how to make sure your scripts won't be impacted by this change, see
https://github.com/SkriptLang/Skript/discussions/6270.
[23:10:10 INFO]: Line: set {cooldown.%player%} to true
[23:10:10 INFO]:
[23:10:10 INFO]: Line 22: (buff.sk)
[23:10:10 INFO]: In the future, players in variable names will use the player's UUID instead of their name. For information on how to make sure your scripts won't be impacted by this change, see
https://github.com/SkriptLang/Skript/discussions/6270.
[23:10:10 INFO]: Line: set {timer::%player%} to 60
[23:10:10 INFO]:
[23:10:10 INFO]: Line 30: (buff.sk)
[23:10:10 INFO]: In the future, players in variable names will use the player's UUID instead of their name. For information on how to make sure your scripts won't be impacted by this change, see
https://github.com/SkriptLang/Skript/discussions/6270.
[23:10:10 INFO]: Line: set {cooldown.%player%} to false
[23:10:10 INFO]:
[23:10:10 INFO]: [Skript] Encountered 2 errors while reloading buff.sk! (64ms)