I'm trying to make a one player sleep system, but its a little more complex. I could probably just find something to do the job but i'd rather not.
Code:
Code:
Code:
on bed enter:
if %{sleeping::*}% doesn't contain %player%:
add %player% to {sleeping::*}
if {playercount} is less than or equal to 2:
broadcast "&e%player% &7is now sleeping"
wait 35 ticks
set time to 7:00
clear {sleeping::*}
set weather to clear
else if {sleeping::*} = 1:
broadcast "&e%player% &7is now sleeping [1/2]"
else if {sleeping::*} = 2:
broadcast "&e%player% &7is now sleeping [2/2]"
wait 35 ticks
set time to 7:00
clear {sleeping::*}
set weather to clear
on bed leave:
if player's name is %{sleeping::*}%:
remove %player% from {sleeping::*}