I
iNuclearTNT
wait 3 seconds
loop entities in radius 50 around player:
if {system.kitpvp.loopedminion.%uuid of entity%} is set:
kill loop-entity
EDIT:
Ignore the if {system.kitpvp.loopedminion.%uuid of entity%} is set:
I want to replace it with if loop-entity is named "&c%player%'s Skeleton": But I know that's not how you do it correctly
loop entities in radius 50 around player:
if {system.kitpvp.loopedminion.%uuid of entity%} is set:
kill loop-entity
EDIT:
Ignore the if {system.kitpvp.loopedminion.%uuid of entity%} is set:
I want to replace it with if loop-entity is named "&c%player%'s Skeleton": But I know that's not how you do it correctly