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loop blocks in radius 3 around player:
if loop-block is not air:
# Your code here
it check the inner ground floor so is not workingIf you don't want it to check for air
code_language.skript:loop blocks in radius 3 around player: if loop-block is not air: # Your code here
Is it possible to work with this code? I can't somehow make it to workIf you don't want it to check for air
code_language.skript:loop blocks in radius 3 around player: if loop-block is not air: # Your code here
loop 5 block in west of the player
loop blocks in radius 3 around player:
if loop-block is not air:
if y coord of location of loop-block is y coord of location of player:
Nope not possibleit check the inner ground floor so is not working
[doublepost=1586865584,1586865322][/doublepost]
Is it possible to work with this code? I can't somehow make it to work
Code:loop 5 block in west of the player
[doublepost=1586865642,1586865589][/doublepost]code_language.skript:loop blocks in radius 3 around player: if loop-block is not air: if y coord of location of loop-block is y coord of location of player:
Nope not possible
on right click with campfire:
loop blocks in radius 3 around player:
if loop-block is not air:
if y coord of location of loop-block is y coord of location of player:
send "s"
Can you type in code format? Somehow doesn't work :*( help!loop all blocks in radius 3 of player where [y-coordinate of input = (y-coordinate of player)+1]:
loop-block != Air
send "not flat"