code_language.skript:
on mine of sugar cane:
player's tool is 1 of glowing diamond hoe with lore "&7Harvester I" named "&8&l* &b&lHARVESTER HOE &8&l*"
give 1 sugar cane to player
I do not get any error but i have a skript set up to give the item which gives the exact item im testing for on the sugar cane break event. I am just wondering how i test to see if the item is glowing as that does not work for me.
code_language.skript:
command /harvester <player>:
description: Gives the target a harvester hoe
usage: &c/harvester <player>
permission: harvesterhoe.use
permission message: &cYou do not have permission to use this command!
executable by: console and players
trigger:
give 1 of glowing diamond hoe named "&8&l* &b&lHARVESTER HOE &8&l*" with lore "&7Harvester I" to arg 1