How to check if a explosion was set off by a player

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the community!

    Now, what are you waiting for? Join the community now!

  • LOOKING FOR A VERSION OF SKRIPT?

    You can always check out skUnity Downloads for downloads and any other information about Skript!

20Spaces

Member
Apr 26, 2024
33
3
8
I was working on a plugin where you can throw fire balls, I want to make these fireballs have a bigger explosion but only if they were thrown by a player under certain conditions not if it was thrown by a ghost or if the player doesn't meet these conditions. How would I do this?
 
I was working on a plugin where you can throw fire balls, I want to make these fireballs have a bigger explosion but only if they were thrown by a player under certain conditions not if it was thrown by a ghost or if the player doesn't meet these conditions. How would I do this?
I have the same qustion... anyone have a answer?