help me

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the community!

    Now, what are you waiting for? Join the community now!

  • LOOKING FOR A VERSION OF SKRIPT?

    You can always check out skUnity Downloads for downloads and any other information about Skript!

ghostjusr

New Member
Apr 8, 2023
7
1
3
United States
I have a script where there is a command to give you a sword with a bunch of nbt data. But in the display:{Name:'[{}]'} part, it has quotes :emoji_frowning: and it says that it can't understand the condition/effect because it has a bunch of quotes in it, making it think that there is more than one argument which i don't know how to fix
someone help me I worked on the script for months and none of the commands in it work
 
If you ever use quotations in text for Skript like for example:
Code:
give player 1 of paper named "&fExample" with lore """&9This is the item's description!"""
You will notice I did not do:
Code:
"&9This is the item's description"
to put quotations in the lore. This is because if you want to use quotations in any script that does not have to do with the line of code it's apart of, you must double them. As is the same with hashtags.
 
its not working for some reason
am i doing this wrong?
Code:
make console execute command ""/give %player% bread{display:{Name:'[{"text":"Baguette","italic":false}]'}}""