I have 2 questions. Is it possible to detect if a player has a full inventory when executing a command? how?
And second thing, how can I make it so when I open a chest it'd somehow detect that it's a double chest? I'm just doing a chest filling system and when I open 1 part of the large chest there's one set of items but when I click and open the other part of the large chest, it'd show me a different set of items filling the chest.
And second thing, how can I make it so when I open a chest it'd somehow detect that it's a double chest? I'm just doing a chest filling system and when I open 1 part of the large chest there's one set of items but when I click and open the other part of the large chest, it'd show me a different set of items filling the chest.