Funktioniert:
every 5 ticks:
loop all players:
if loop-player's y coordinate is smaller than -3:
teleport loop-player to {spawn}
Funktioniert nicht:
every 5 ticks:
loop all players:
if player is in world "Spawn1":
if loop-player's y coordinate is smaller than -3:
teleport loop-player to {spawn}
Wie schaffe ich es dort die Welt zu definieren?
every 5 ticks:
loop all players:
if loop-player's y coordinate is smaller than -3:
teleport loop-player to {spawn}
Funktioniert nicht:
every 5 ticks:
loop all players:
if player is in world "Spawn1":
if loop-player's y coordinate is smaller than -3:
teleport loop-player to {spawn}
Wie schaffe ich es dort die Welt zu definieren?