I'm was wondering if there was anyway to set a wolfs collar to a different colour on spawning of it.
Basically if the player does the command /test it will spawn a dog tamed and sets it to a different colour.
Basically if the player does the command /test it will spawn a dog tamed and sets it to a different colour.
code_language.skript:
command /test:
trigger:
spawn 1 wolf at location of player
set name of spawned entity to "&f%player%'s Dog"
tame last spawned wolf to player
#collar set here.