Custom recipe with custom named items

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

    Now, what are you waiting for? Join the community now!

  • LOOKING FOR A VERSION OF SKRIPT?

    You can always check out skUnity Downloads for downloads and any other information about Skript!

CryLool

New Member
Aug 20, 2023
5
0
1
23
I'm trying to make a recipe for a item im making but with orange dye name "&6Blaze Dust", the skript loads fine but doesn't work,

skript here:

command /recipeload:
permission: op
trigger:
set {blazedust} to orange dye named "&6Blaze Dust"
set {recipeitem} to blaze rod named "&6Powered Fireball Shooter" with lore "&7Right click to use"
set {_recipe::*} to air, {blazedust} , air, {blazedust}, blaze rod named "&cUnknown Substance", {blazedust}, air, {blazedust}, air
set {id} to "cryitems:blazefireball"
register new shaped recipe for {recipeitem} with ingredients {_recipe::*} with id {id}

Can someone please help me?