Hello there, I was creating a Chat skript for my server, all went fine till I added a part of the skript where is the name of the player who chat is "Itqly" or "zProHD" (Owners) then "Mute", "Mutechat" (mutechat command is in another skript) and "Chatcooldown" are disabled, then all the skript stop working... 
Here is the skript Im using:
[doublepost=1542014755,1542012742][/doublepost]I got no errors while reloading, Im usin skript skRayFall and skQuery
Here is the skript Im using:
code_language.skript:
on chat:
if player's name is "zProHD" or "Itqy":
set {chatdisabled.%player%} to "false"
set {muted.%player%} to "false"
set {cooldown.%player%} to "false"
if {chatdisabled.%player%} is "true":
if player has permission "message.admin":
cancel event
set {chatdisabled.%player%} to "false"
send "&f» &7Since you were &aOP &7or &aAdmin &7rank your &4C&ch&6a&et &7was unmuted"
stop
else:
if {muted.%player%} is true:
cancel event
send "&f» &7You are muted"
stop
else:
cancel event
send "&f» &7Chat is currently muted"
stop
else if {chatdisabled.%player%} is "false":
if {cooldown.%player%} is "true":
cancel event
send ""
send "&f» &7Wait 1 second between messages"
send ""
else if {cooldown.%player%} is "false":
if player's name is "Itqly" or "zProHD":
if {muted.%player%} is false:
cancel event
broadcast "&7[&cOwner&7]&f%player% &7» &f%colored message%"
set {cooldown.%player%} to "true"
wait 1 second
set {cooldown.%player%} to "false"
stop
else if {muted.%player%} is true:
cancel event
send "&f» &7You are muted"
stop
if player has permission "message.admin":
if {muted.%player%} is false:
cancel event
broadcast "&7[&aAdmin&7]&f%player% &7» &f%colored message%"
set {cooldown.%player%} to "true"
wait 1 second
set {cooldown.%player%} to "false"
stop
else if {muted.%player%} is true:
cancel event
send "&f» &7You are muted"
stop
if player has permission "message.helper":
if {muted.%player%} is false:
cancel event
broadcast "&7[&2Helper&7]&f%player% &7» &f%colored message%"
set {cooldown.%player%} to "true"
wait 1 second
set {cooldown.%player%} to "false"
stop
else if {muted.%player%} is true:
cancel event
send "&f» &7You are muted"
stop
if player has permission "message.builder":
if {muted.%player%} is false:
cancel event
broadcast "&7[&eBuilder&7]&f%player% &7» &f%colored message%"
set {cooldown.%player%} to "true"
wait 1 second
set {cooldown.%player%} to "false"
stop
else if {muted.%player%} is true:
cancel event
send "&f» &7You are muted"
stop
if player has permission "message.default":
if {muted.%player%} is false:
cancel event
broadcast "&f%player% &7» &f%colored message%"
set {cooldown.%player%} to "true"
wait 1 second
set {cooldown.%player%} to "false"
stop
else if {muted.%player%} is true:
cancel event
send "&f» &7You are muted"
stop
on sign change:
player has permission "signs.color":
replace "&" with "§" in line 1
replace "&" with "§" in line 2
replace "&" with "§" in line 3
replace "&" with "§" in line 4