just wondering if there are any errors : )
code_language.skript:
on first join:
set {bounty::%player's uuid%} to 0
on death of player:
if {bounty::%victim%} is 0:
add 1 to {bounty::%attacker%}
send "Bounty: " and {bounty::%attacker%}
else if {bounty::%victim%} is greater than 0:
remove {bounty::%victim%} from {bounty::%attacker%}
send "Bounty: " and {bounty::%attacker%}