Hey i need help with my code i tried to make it so you can only break special blocks in the whole map but now i want to make cobwebs dont get destroyed if they are in the region i say
like: if cobweb is in region mine1 = it cant be destroyed
if cobweb is in region mine10 = it can be destroyed
Plugins used: Skript, Worldguard
here is my code
like: if cobweb is in region mine1 = it cant be destroyed
if cobweb is in region mine10 = it can be destroyed
Plugins used: Skript, Worldguard
here is my code
Code:
on block break:
if {blockbreakbypass.%player's uuid%} is not set:
if "%region at event-block%" is "valorant2 or valorant1":
if event-block is not cobweb or gray concrete powder or pink concrete powder or brown concrete powder or magenta concrete powder or lime concrete powder or orange concrete powder or red concrete powder or yellow concrete powder or white concrete powder or light gray concrete powder or black concrete powder or cyan concrete powder or amethyst block or gold block or diamond block or emerald block or netherite block or beacon:
cancel event
else if {blockbreakbypass.%player's uuid%} is true:
send "&8[&d&lSpy&e&lAnd&b&lNil&8]&7&l Hey you are right now bypassing our block break." to player
on block place:
if {blockbreakbypass.%player's uuid%} is not set:
event-block is not cobweb
cancel event
else if {blockbreakbypass.%player's uuid%} is true:
send "&8[&d&lSpy&e&lAnd&b&lNil&8]&7&l Hey you are right now bypassing our block break." to player
command blockbreakbypass:
aliases: bbbypass, bypassbreak
permission: sk.blockbreakbypass
trigger:
if {blockbreakbypass.%player's uuid%} is not set:
set {blockbreakbypass.%player's uuid%} to true
send "&8[&d&lSpy&e&lAnd&b&lNil&8]&7&l You are now bypassing our block break" to player
else:
delete {blockbreakbypass.%player's uuid%}
send "&8[&d&lSpy&e&lAnd&b&lNil&8]&7&l You are not anymore bypassing our block break" to player