So I am trying to make a skript where when you break a block it breaks surrounding blocks using the player's tool.
I am trying to make it so the player actually breaks certain blocks instead of it just using the tool of the player. I have some other skripts that wouldn't work if it just broke the blocks.
I tried something, like:
on break:
event-block is stone:
loop all blocks in radius 1 of event-block
break loop-block naturally using player's tool
wait 1 tick
This skript works (Uses Skellett) however it does not send any packets or anything that the player broke the looped block. I have been trying to make something, like this work for a bit, and would love to see this working. If anyone knows any solutions that'd be amazing! I'm sure something with a skript addon that uses java code would work, but not sure. And if that is the solution what skript addon should I use for this?
I am trying to make it so the player actually breaks certain blocks instead of it just using the tool of the player. I have some other skripts that wouldn't work if it just broke the blocks.
I tried something, like:
on break:
event-block is stone:
loop all blocks in radius 1 of event-block
break loop-block naturally using player's tool
wait 1 tick
This skript works (Uses Skellett) however it does not send any packets or anything that the player broke the looped block. I have been trying to make something, like this work for a bit, and would love to see this working. If anyone knows any solutions that'd be amazing! I'm sure something with a skript addon that uses java code would work, but not sure. And if that is the solution what skript addon should I use for this?