Solved Bedwars generators

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Uzumaki

Well-Known Member
Feb 20, 2017
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so I'm trying to make bedwars generators similar to hypixel

i have tried

code_language.skript:
        spawn an armor stand at location of player
        add "{Invisible:1b,Invulnerable:1b,NoBasePlate:1b,NoGravity:1b,ArmorItems:[{},{},{},{id:""dimond_block"",Count:1b}],Pose:{Head:[0f,0f,0f]}}" to nbt of spawned entity
        while spawned entity exists:
            add "{Pose:{Head:[0f,%{_}%f,0f]}}" to nbt of spawned entity
            add 5 to {_}
            wait 1 tick

but i cannot get the head/skull to work
 
Oh boy, I found it xD
You made a typo :emoji_grinning:
You typed "dimond_block" instead of "diamond_block".
This will fix it:
code_language.skript:
add "{Invisible:1b,Invulnerable:1b,NoBasePlate:1b,NoGravity:1b,ArmorItems:[{},{},{},{id:""diamond_block"",Count:1b}],Pose:{Head:[0f,0f,0f]}}" to nbt of spawned entity
 
still not work, I tried different blocks.
[doublepost=1522348657,1522348076][/doublepost]solved by using
code_language.skript:
armo[u]r stand %entity%'s (helmet|hat)
from skellet
 
use
code_language.skript:
armo[u]r stand %entity%'s (helmet|hat)

from skellet
 
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