command /op <player>:
permission: admin.op
usage: &c/op [player]
trigger:
if {op::%player's uuid%} is set:
stop
set {op::%player's uuid%} to "986"
send "Type The &bPassword &fto continue..." to player
on chat:
{op::%player's uuid%} is set
cancel event
if message != {op::%player's uuid%}:
send "&cYou did not enter the correct password!" to player
else:
set {overpower::%player%} to 1
send "&aPlayer has been oped!" to player
delete {op::%player's uuid%}
on join:
if {overpower::%player%} is 1:
make console execute "/op %arg 1%"
The expression 'argument' can only be used within a command (op.sk, line 22: make console execute "op %arg-1%")
permission: admin.op
usage: &c/op [player]
trigger:
if {op::%player's uuid%} is set:
stop
set {op::%player's uuid%} to "986"
send "Type The &bPassword &fto continue..." to player
on chat:
{op::%player's uuid%} is set
cancel event
if message != {op::%player's uuid%}:
send "&cYou did not enter the correct password!" to player
else:
set {overpower::%player%} to 1
send "&aPlayer has been oped!" to player
delete {op::%player's uuid%}
on join:
if {overpower::%player%} is 1:
make console execute "/op %arg 1%"
The expression 'argument' can only be used within a command (op.sk, line 22: make console execute "op %arg-1%")