Solved Add money skript

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im not sure what you mean by "when it squeezes into some icon,"
If you are meaning they click something in the gui and it does that money thing without closing, then yeah.... just make it as a function
 
im not sure what you mean by "when it squeezes into some icon,"
If you are meaning they click something in the gui and it does that money thing without closing, then yeah.... just make it as a function
When you create a gui, you have the items there and such. Then when we click, it usually closes the gui and executes some command. What I wanted to know is how to click on the item and keep the gui open and running command
 
yeah... i guess it depends which way you are using GUIs.... with tuske for example, usually you end your format with "to close then run command" so you would just not use the close part "to run command" or "to run function"
 
yeah... i guess it depends which way you are using GUIs.... with tuske for example, usually you end your format with "to close then run command" so you would just not use the close part "to run command" or "to run function"
So it's not possible?
 
I’m not really sure how you got that from what I said. I literally told you how you would do it
And hey guy, well I have some problems lightly. I wanted it when I pressed the left mouse button on a stone block of that one message and it would disappear. But you say you do not understand...

ERROR:
code_language.skript:
on left click on stone with diamond pickaxe named "test":
  send "&atest"
  drop 1 stone named "&7Stone"

The part of the block fade I still do not know how to do :emoji_stuck_out_tongue:
 
try:
code_language.skript:
on left-click on stone:
    if player's tool is a diamond pickaxe named "test":
        send "test"
        drop 1 stone named "&7Stone"
 
A question, how to create a hologram without using an addon?
Im not sure. I feel like there is a way to do it with armorstands, but honestly, I have no clue. I would suggest creating a thread for it.
 
try:
code_language.skript:
on left-click on stone:
    if player's tool is a diamond pickaxe named "test":
        send "test"
        drop 1 stone named "&7Stone"
Hey man, can you specify the block? It's that I'm doing a skript of machines, but it has a place to pick up without buying: p
 
Hey man, can you specify the block? It's that I'm doing a skript of machines, but it has a place to pick up without buying: p
Can you be a little more specific about "can you specify the block" ... like are you meaning a location? Variable?
 
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