Found one of my old skript folders full of old skripts (over 300) and I thought I'd share a few.
These will never be updated.
These will never be updated.
Code:
on right click:
tool is bow
loop 50 times:
shoot arrow from player
wait 2 ticks
Code:
command /AutoGrow :
trigger:
if arg is less than 50:
loop blocks in radius arg around the player:
loop-block is grass
block above loop-block is air
set {_agrn} to a random integer between 1 and 12
{_agrn} is not 7
if {_agrn} is 1 or 2 or 3:
set block above loop-block to poppy
add 1 to {_agtd::1}
else if {_agrn} is 4 or 5:
set block above loop-block to dandelion
add 1 to {_agtd::2}
else if {_agrn} is 6:
set loop-block to soul sand
set block above loop-block to ripe nether wart
add 1 to {_agtd::3}
else:
set block above loop-block to long grass
add 1 to {_agtd::0}
send json "&7[&eAutoGrow&7]: &eDone! &7(&eStats Hover&7)" tooltip "&7[&eAutoGrow&7]: &eTotal%nl%&7Grass: &e%{_agtd::0}%%nl%&7Poppy: &e%{_agtd::1}%%nl%&7Dandelion: &e%{_agtd::2}%%nl%&7NetherWart: &e%{_agtd::3}%" to player
else:
send "&7[&eAutoGrow&7]: &cNumber is too high!"
Code:
on right click:
if tool is a emerald named "Biome Remover":
loop all blocks in radius 5:
set {_t} to type of loop-block
set loop-block to air
drop {_t} at event-block
Code:
on right click:
set clicked block to 20
wait 10 ticks
set clicked block to 95
wait 10 ticks
loop 15 times:
set clicked block to "95:%loop-num%" parsed as item
wait 10 ticks
Code:
command /walk:
trigger:
set player's walk speed to 0.1
while player is online:
player is sneaking:
reset player's walk speed
stop
wait 1 tick
Code:
command /slap :
trigger:
push arg upwards with force 1
push arg backwards with force 1
message "&6You just been slapped!" to arg