Search results

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

    Now, what are you waiting for? Join the community now!

  1. B

    Can someone help me with this error

    [17:18:12 ERROR]: #!#! [17:18:12 ERROR]: #!#! [Skript] Severe Error: [17:18:12 ERROR]: #!#! [17:18:12 ERROR]: #!#! If you're developing an add-on for Skript this likely means that you have done something wrong. [17:18:12 ERROR]: #!#! If you're a server admin however please go to...
  2. B

    Solved Help with some characters can't replaced.

    Thx, it's already fixed by myself.
  3. B

    Solved Help with some characters can't replaced.

    Okay thx, it already fixed by myself. The method is like this, by replacing all the loop-value to uncolored loop-value, I used double "&&" and double character. command /acac [<text>]: trigger: if arg is not set: set {_arg} to "null" set {_name} to "null"...
  4. B

    Solved Help with some characters can't replaced.

    Plz read the skript code with very detailed. The length is still contains the color characters :/ Can someone help me? @ShaneBee
  5. B

    On inventory open

    Maybe you should try to set the inventory name to default inventory name (when you open your inventory). I'm sorry I don't know the default name, because I forget it + I'm not opening Minecraft right now.
  6. B

    On inventory open

    Is in console or when reload the skript contains error?
  7. B

    Solved Help with some characters can't replaced.

    Can someone help me with color format isn't replaced Method 1: #looping command /acac [<text>]: trigger: if arg is not set: set {_arg} to "null" set {_name} to "null" if arg is set: set {_arg} to "%arg%" set {_name} to "%arg%"...
  8. B

    Solved Not creating new line on lore

    command /relore [<text>] [<number>] [<text>]: trigger: if sender is console: send "&cYou must be player to do this!" stop if sender doesn't have permission "item.relore": send "&cYou must be moderator or higher to use this command!"...
  9. B

    Solved 'add 1 stone to {_x::*}' = stone, stone and stone ??

    command /add: trigger: add 1 stone to {testvar::*} stop command /testvar: trigger: loop {testvar::*}: sed "%loop-value%" stop Hope this will help you.
  10. B

    Solved Custom Item - Fire beam

    Plz close this thread if that was solved.
  11. B

    Solved Custom Item - Fire beam

    https://www.spigotmc.org/resources/katana.55544/
  12. B

    Skript Error, but there isn't a error

    What addons you have? *Edit: 1. Can you send me your Skript plugins? 2. There's so much error in your code, I'll help you to fix it.
  13. B

    On inventory open

    Try this on inventory open: if inventory name of player's current inventory is not set: broadcast "s"
  14. B

    How to block /<tab>?

    What Addons required?
  15. B

    How to block /<tab>?

    I want to block /tab, but my server is using 1.8, so MundoSK isn't compatible with the server. When I change my server to 1.8, Some addons can't used too. options: blocked-commands: "/bukkit", "/version" and "/plugins" on packet: if event-string is "PacketPlayInTabComplete": if...
  16. B

    On inventory open

    Try to check the inventory name.
  17. B

    Solved Custom Item - Fire beam

    Just search like Katana skript, you can find it on spigot. Just learn from the syntax.
  18. B

    Skript Error, but there isn't a error

    You wrong xD Fix: set {_variable} to loop-player PLAYER can't be set to anything.
  19. B

    How to fix Skript load error. In my localhost it was normal.

    No, I need WildSkript in my sk I'm using 1.8 version