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  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. Jake

    Inventory Search Skript

    this wouldn't work and would cause a dupe glitch
  2. Jake

    Help with fortune skript

    function Fortune(l:integer) :: integer: loop {_l} times: add 1 to {_r} if chance of (100/({_l}+2))% return {_r} on break: player's gamemode is not creative clear drops set {_fortune} to level of fortune of tool if player has fire charge named "&c3x Fortune": set {_fortune}...
  3. Jake

    skript for teleport

    Keep in mind that if no world is specified it will use the default world on load: set {RTP::*} to location(3393, 79, -5702), location(6620, 68, -8957), location(6611, 70, -7618), location(4101, 118, -2005) and location(4951, 71, 3051) command /rtp: trigger: teleport player to random...
  4. Jake

    how to make a sphere of particles around the player with skbee?

    https://skripthub.net/docs/?id=849
  5. Jake

    Solved how to loop block correctly?

    loop blocks within block ~ vector(-1,0,-1) and block ~ vector(1,1,1):
  6. Jake

    Animated text

    Anybody can re-invent the wheel, don't put other people down for wanting to make things themselves.
  7. Jake

    Animated text

    Requires SkBee command animated: trigger: loop 100 times: set title of player' board to mini message from "<gradient:red:gold:%loop-number/50-1%>Your Server's Name</gradient>" wait tick
  8. Jake

    How to make a player take less damage?

    Fixed your typo. Use by player Changed attacker to victim since that's what you meant. Idk what you wanted to do with *0.15, so I made a formula that makes it so if the victim's persistance is 20 they'll take no damage and if it's 1 they'll take the full damage. on damage of player by player...
  9. Jake

    On region enter player gets permissions

    Using PermSk: on region enter: wait tick if player is in region "red_aetius" or "blue_aetius": add "bw.shop" and "bw.upgrades" to permissions of player else: remove "bw.shop" and "bw.upgrades" from permissions of player
  10. Jake

    Script Chunk Load Checker

    Jake submitted a new resource: Chunk Load Checker - Alerts you if too many chunks are being loaded [WITH CONFIG] Read more about this resource...
  11. Jake

    Script Chunk Load Checker 1.0

    Chunk Load Checker or (CLC) is a script that makes sure the Staff is notified when a Chunk Load Overload happens by alerting them with a report, reports are also viewable through the main command, data can be cleared though the same command, everything is configurable in the config...
  12. Jake

    Dividing the players into 2 teams

    The docs have all the functions, there are a lot of math functions, check them out, also happy to see it was all you needed, np :D
  13. Jake

    İnventory click wont work

    It seems that I haven't explained myself the right way, you need to DEBUG, if you had done that you would've figured out that in the second condition you're checking if the NAME of the ITEM (which btw you should use event-slot) is a string, ok, but then you check if it's a kelp named...
  14. Jake

    İnventory click wont work

    Fix: debug
  15. Jake

    I am having some issues with my Minecraft java skript.

    This thread is in the java category, make sure to use the right category
  16. Jake

    telekinesis

    Haven't touched Java in a good minute let alone Plugin Development but here's my untested code to do that: // https://jd.papermc.io/paper/1.20/org/bukkit/event/block/BlockBreakEvent.html public void onMine(BlockBreakEvent event) { if (true) { // check for telekinesis here...
  17. Jake

    TNT Auto Ignite On Placement help

    For skript help make a thread in here, this thread is in the Java category.
  18. Jake

    is it possible to put nether fog in the overworld?

    Perhaps you could send a packet to the client that fakes them being in the nether, maybe a specific biome that has that effect, note that this will most likely change the color of the sky, instead you could use the darkness effect.
  19. Jake

    Dividing the players into 2 teams

    "and set it to a variable" is not the correct way to say that, the correct way to express setting a variable to a value is "and set a variable to it" or "and store it into a variable" (which is more used in other languages), because you don't set something a value to a variable, you set a...