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    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. AsuDev

    Simple IF event not working

    set {_smp} to "%{_smp}%" parsed as number
  2. AsuDev

    How to detect the block,s loction on break block???

    location of event-block Or event-location
  3. AsuDev

    Solved Checking location for armorstand

    dye (slot x of player's current inventory) red
  4. AsuDev

    Solved Checking location for armorstand

    command /spawnbag <text>: trigger: if arg 1 is "1": set {_loc} to location at 214, 64.5, 258 in world "world" loop all entities in radius 1 of {_loc}: if "%loop-entity%" is "armor stand": stop execute console...
  5. AsuDev

    Solved Stomper

    I will make it for you. Contact me on discord: AsuDev#0714 This is actually a relatively small code. I'll just put it here: I used: Skript 2.4-alpha1, Skript-Mirror 0.19.1, Paper Spigot 1.14.1 options: BlockBySneak: true CancelStomperFallDamage: true PlaySound: true SoundPlayed...
  6. AsuDev

    Block Sounds

    Block Sounds Block sounds is a script that allows you to play sounds at locations in an infinite loop. Features - Play sounds at blocks with an endless loop - Easy to use commands to setup sound locations Commands Permission is 'sounds' for all of the commands. /addsound <ID> <sound> <volume>...
  7. AsuDev

    Solved Remove armorstand on click?

    set slot 0 of arg 1's current inventory to diamond Mark as solved, please. If you have questions about something else, make another post.
  8. AsuDev

    Solved Remove armorstand on click?

    This works for me, just tested it: on rightclick on entity: if "%event-entity%" is "armor stand": kill event-entity # DO STUFF
  9. AsuDev

    Script Block Sounds 1.0

    Block Sounds Block sounds is a script that allows you to play sounds at locations in an infinite loop. Features - Play sounds at blocks with an endless loop - Easy to use commands to setup sound locations Commands Permission is 'sounds' for all of the commands. /addsound <ID> <sound> <volume>...
  10. AsuDev

    Cancel Event; Command

    command /warns: permission: elite.player.see.warns trigger: if {verwarnungen.%player%} is 1: message "&7Du hast &8eine &7Verwarnung" else: message "&7Du hast aktuell &8%{verwarnungen.%player%}% &7Verwarnungen" I don't know if this is exactly what...
  11. AsuDev

    Inventory name check problem T-T

    I always just useif name of player's current inventory contains "&0REWARD":It always works for me. If its not working for you, probably has to do with a version issue.
  12. AsuDev

    1000 TO 1K

    Yea def more efficient. Usually things without loops are more efficient in my opinion.
  13. AsuDev

    1000 TO 1K

    This is how I always did it: set {_bal} to balance of player if {_bal} is between 1000 and 999999: set {_new} to "%{_bal}/1000%K" else if {_bal} is between 1000000 and 999999999: set {_new} to "%{_bal}/1000000%M" #etc message {_new} to player
  14. AsuDev

    Solved I need to connect skript to essentials economy

    Add me on discord: AsuDev#0714 Will be easier to solve the problem. If anyone was wondering, he had SkVault on his server and that messed up Vault. Only use SkVault if you are going to use a custom eco!
  15. AsuDev

    Solved I need to connect skript to essentials economy

    Do you have Vault? Also is the vault-currency set to Essentials? If that is true, then Skript eco should work with it just fine. What is your version of Skript and spigot version?
  16. AsuDev

    Solved Help me

    Use Skematic 2.2 not 2.2b
  17. AsuDev

    Solved Help me

    Add me on discord: AsuDev#0714
  18. AsuDev

    Solved Help me

    I would not use FaweSK. It is pretty broken. Use Skematic: https://forums.skunity.com/resources/skematic.671/ Here is FAWE 1.12.2: https://empcraft.com/fawe/latest.php?bukkit The code example I put above used Skematic.
  19. AsuDev

    On Region Enter/Exit not working

    on region enter: if "%event-region%" contains "lobuild": # Do Stuff
  20. AsuDev

    Skript Help

    If this is not right, play with the item aliases a bit. It varies from version to version. on break: if event-block is iron ore or coal ore or gold ore or diamond ore or inactive redstone ore or active redstone ore: if {meetup} is true: wait 10 ticks message...