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  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the community!

    Now, what are you waiting for? Join the community now!

  1. PatoFrango

    Send resource pack with skript-mirror

    Thanks! But how would I specifiy a hash?
  2. PatoFrango

    Send resource pack with skript-mirror

    Hi, Since I won't be able to update Skript anymore because of the aliase update and the change of vanilla commands in 1.13 I needed to work with Skript's "send resource pack with hash" effect but it hand't been released in the version I'm using yet. As a workaround could anyone tell me how I...
  3. PatoFrango

    MundoSK skin from url shows the minecraft dirt screen for a bit

    Hi, So if I apply a skin through an url with MundoSK set {_uuid} to uuid of {_p} set {_skin} to retrieved skin from url getColorLink({penguinColor::%{_uuid}%}) set displayed skin of {_p} to {_skin} If I put that in a command and execute it, the game will show me the minecraft dirt screen for a...
  4. PatoFrango

    Counting words in message

    set {_words::*} to message split at " " loop {_words::*}: if loop-value is "Hello": add 1 to {_count} send "%{_count}%"
  5. PatoFrango

    How to change existing NBT tag?

    This. You can use SkBee for this or SkStuff.
  6. PatoFrango

    Counting words in message

    set {_words::*} to message split at " " send "%size of {_words::*}%"
  7. PatoFrango

    Function issue

    Where is the event?
  8. PatoFrango

    MYSTERY: MundoSK’s retrieve skin

    Hi, I’m having an issue regarding MundoSK’s retrieve skin from url feature. I have the following code: on join: set {_skin} to retrieved skin from url “myurl.png” set displayed skin of player to {_skin} Now the problem is, I’ve tested it with many skins but only one seems to actually...
  9. PatoFrango

    Capes in Skript???

    I'm using an older version of Skript which has a different aliases-english.sk file, so while it works for me it might not work for you as that's probably one of the things that was changed. Check your aliases file and search for what Skript recognizes as a banner.
  10. PatoFrango

    Capes in Skript???

    Sorry write "banner item" instead of just "banner"
  11. PatoFrango

    Capes in Skript???

    well, you either set it to a banner with a custom nbt (and youll need an addon for that) OR you can do type of player’s tool is banner item set {_capeVariable} to player’s tool make player wear {_capeVariable} now when you execute the command, it will set the variable to the banner in your hand
  12. PatoFrango

    Capes in Skript???

    https://docs.skunity.com/syntax/search/id:1478 Ok so its different when using skRayFall. I cant write an example cause im on my phone, but you can make a command that starts by saving a banner with a drawing in a local variable and then you use the skRayFall effect make player wear cape...
  13. PatoFrango

    /promote <player> [<arg 2>]

    Please format your code
  14. PatoFrango

    Capes in Skript???

    Using skDragon: https://docs.skunity.com/syntax/search/id:1020
  15. PatoFrango

    Solved Teleport on death event instead of dying.

    Use this instead on damage of player: if damage is greater than victim's health: # do stuff
  16. PatoFrango

    Solved Set a player's skin through url

    Well, from the addon's description it seems to be exactly what I'm looking for. I honestly have no idea how I wasn't able to find this earlier. I will give it a go and then I'll let you know how it turned out. Thank you for now! EDIT: Just realized it requires Spigot 1.13+ and I'm on 1.12.2...
  17. PatoFrango

    Solved Set a player's skin through url

    Do you actually need this too?
  18. PatoFrango

    Solved Set a player's skin through url

    Hi, I'd like to know if there's a way to set the skin of a player through the url of the image, not by grabbing the skin of an already existing user. Thanks in advance. bump bump bump bump
  19. PatoFrango

    Skript Tools SublimeJS++ / A Skript Notepad++ UDL - Whoops...

    The previous version didn't work. Sorry about that!
  20. PatoFrango

    Skript Tools SublimeJS++ / A Skript Notepad++ UDL - Getting rid of more white spots, part 6

    Hello there. I hope you're doing well in these difficult times. Meanwhile, I've got another gift for you. That's right! Let's get rid of some more of those white spots. Changelog: - Added a lot more expressions; - Added a few more events; - Added the "is loaded/is not loaded" condition; -...