• Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the community!

    Now, what are you waiting for? Join the community now!

Contributors
itstwist3d
Supported Skript Version
  1. 2.12
Supported Minecraft Versions
  1. 1.21
Skript addon* which adds all* bee syntaxes. Utilizing Skript-Reflect, BeeSK adds syntaxes such as:

Code:
set entity's bee anger to 0 # Not Angry
set {anger} to entity's bee anger
set {e}'s bee anger to 1 # Angry

Code:
if the entity is not rolling: # If the bee is not rolling
set the nectar of the entity to true # Makes the bee have nectar

BeeSK 1.0 is still in development, and releases may not be stable across all versions.

Join the discord here for support.
Author
itstwist3d
Downloads
133
Views
157
First release
Last update
Rating
0.00 star(s) 0 ratings

More resources from itstwist3d

  • WardenSK || All Warden Syntaxes
    API WardenSK || All Warden Syntaxes
    Skript addon* which ports all Lusk warden syntaxes to a .sk file. Utilizes Skript-Reflect
  • TskTsk
    API TskTsk
    Skript-Reflect custom syntax library which focuses on adding events and QOL not in Skript or SkBee.