I've tried:
on death:
if victim's name is "Lv1 Pig":
clear drops
set {_drop} to iron ingot named "&fBasic Iron Ingot"
drop {_drop} to the location 1 meter above the attacker
on death:
if victim's display name is "Lv1 Pig":
clear drops
set {_drop} to iron ingot named "&fBasic Iron Ingot"
drop {_drop} to the location 1 meter above the attacker
on death:
victim's name is "Lv1 Pig":
clear drops
set {_drop} to iron ingot named "&fBasic Iron Ingot"
drop {_drop} to the location 1 meter above the attacker
on death:
if victim's name "Lv1 Pig":
clear drops
set {_drop} to iron ingot named "&fBasic Iron Ingot"
drop {_drop} to the location 1 meter above the attacker
etc...
I've tried to find solution 2 hours ago ;(. Im new at skript.
on death:
if victim's name is "Lv1 Pig":
clear drops
set {_drop} to iron ingot named "&fBasic Iron Ingot"
drop {_drop} to the location 1 meter above the attacker
on death:
if victim's display name is "Lv1 Pig":
clear drops
set {_drop} to iron ingot named "&fBasic Iron Ingot"
drop {_drop} to the location 1 meter above the attacker
on death:
victim's name is "Lv1 Pig":
clear drops
set {_drop} to iron ingot named "&fBasic Iron Ingot"
drop {_drop} to the location 1 meter above the attacker
on death:
if victim's name "Lv1 Pig":
clear drops
set {_drop} to iron ingot named "&fBasic Iron Ingot"
drop {_drop} to the location 1 meter above the attacker
etc...
I've tried to find solution 2 hours ago ;(. Im new at skript.