Recent content by Pisjun

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  1. P

    Variables list update

    Hi everyone! I need YOUR help! For ex. i use this to save player's inventory: command /saveinv: trigger: set {saved:%player%::*} to all items in player's inventory And then I open the saved inventory: on rightclick on entity: cancel event if {save:%event-entity%::*}...
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    Custom command argument?

    I posted 2 parts of code before. The first part opens GUI on rightclicking on the block. I need GUI-button click to call the command from part 2. Previously it looked like this: on rightclick on a hay block: loop blocks in radius 1.9: loop-block is hay block: player cannot...
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    Custom command argument?

    I have already read all of that, but i still can't understand, how to make the event-block to be the argument in command.
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    Custom command argument?

    Hi guys! Please, help me to write a simple command to trigger on GUI-click. on rightclick on a hay block with golden axe: open chest with 1 row named "&cMaterials" to player wait 1 tick format slot 0 of player with oak planks named "Wood" with lore "lol" to close then run "?????" I...